GRADflix 2023
For GRADflix, I turned my MMath research on adversarial machine learning into an 8-bit pixel game. I programmed the game logic and interactions, drew the artwork in Procreate on my iPad, and recorded an automated playthrough for the competition. The project brings together my research, programming, and illustration to introduce AI concepts to people outside the field.
Recognition & Outreach
- Selected as a finalist in the 2023 University of Waterloo GRADflix competition.
- Featured by the University of Waterloo. Meet the GRADflix finalist who combined art and programming .
Core Features
- Original pixel artwork drawn in Procreate.
- Scripted game logic, animation, and interactions.
- Game elements that introduce adversarial attacks and AI visualization research.
- An automated playthrough recorded as a short research video.




Links
School News
Meet the GRADflix finalist who combined art and programming.
Skills
- Pixel Art
- Game Development
- Game Design
- AI Interpretability
- Procreate
- Game Engine Programming
Keywords
- Adversarial Machine Learning
- Visualization
- Pixel Art
- Game Development
- AI Interpretability